Description:
DEFINITIONS
- Vehicles
- All AI cars, trucks, and buses have realistic engine torque and top speed.
- For every car, engine torque has been carefully researched. Each car will accelerate differently.
- Top speed for every car varies according to their tire specifications based on research from the Tire Rack website.
- Top speed for every semi-truck varies according to certain configuration and conditions (Euro maximum 90 km/h).
- Trucks pulling some oversized loads will travel according to the displayed speed number on their trailers.
- Top speed for every bus is 100 km/h. Most of them, if not all, have been at the correct setting.
- In traffic, there are more variety of trailers (empty and loaded).
- Combination Vehicles (CV) are included.
- Traffic density has been reworked.
- Special thanks to cipinho for letting me use part of his Real Traffic Density mod!
- World
- Traffic signals have longer and realistic timings.
- Green light interval is 20 seconds.
- Amber (yellow) light interval is 3 seconds.
- 5-second delay interval between signals.
- Every signal (except major ones) is disabled from 23:00 to 05:00.

SOUND
- AI
- Car, truck, and train sounds are emitted based on brand and engine specifications.
- Example: If you see an AI Scania with a V8 badge, you'll hear the actual V8 sound as it drives past.
- Buses and smaller trucks utilize a specific diesel sound.
- Tire noises have been added to all AI vehicles.
- Horn sounds for both cars and trucks have changed.
- Police sirens are replaced with more realistic-sounding ones (Euro style, particularly German).
- For now, the sirens are German style until game code allows for multiple styles of sirens for certain countries.
- Environment
- Bad Spring/Summer/Fall Weather
- Rainfall is slightly louder, noticeable during heavy precipitation.
- Feel Thor's power through your speakers with better thunder sounds!
- Bad Winter Weather
- When it is snowing, all you can hear is the sound of air (wind).
- Mover
- Sounds have been added to various movers such as flags, hot air balloons, and commercial airliners. Some sounds such as the helicopter have been improved

Quite a lot of new stuff! "Baltic Traffic Light Update"
- Re-worked sounds
- Better quality AI engine sounds, loudness versus displacement (petrol vs. diesel)
- Constant sound volume across all car and truck tires
- According to the poll votes, thunder will now play...
- slightly later (few seconds longer silence)
- slightly softer treble levels, but still retaining semi-heavy bass levels
- Adjusted traffic light timings in the Baltics
- NOTE: Some traffic lights will be temporarily disabled for 24 hours as a way for me to find them in order to fix them in the future.
- Help is greatly appreciated by reporting and sending me the location DURING DAYTIME in-game.
- Added more variety of trailer traffic
- Added "spawn_ratio" of 10% to some 80-kph low bed trailers
- Returned clocks set back 1 hour for Snow Version for certain areas

Authors:
Boeing73FLY


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