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GIANTS Editor 6.0.5
GIANTS Editor changelog
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6.0.5 (26.01.2016)
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- Fixed uv coordinates when saving split shape attachments
- Added support for layer specification for foliage/terrain detail distance textures (distanceMapLayers)
- Added support for orthographic cameras
- Added saving of distance texture cache for faster game loading times
- Fixed double-clicking on i3D files with spaces in their path
- Script editing improvements
- File based storage
- Added script menu in addition to toolbar
- Added support for maps larger than 4km x 4km
Giants
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