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Already in this version I added a sawmill on the terrain, forests, and another train for the sale of logs, chips and bales. Just added storage repository grass and straw. On the map in addition to standard crops fs 15, he added another extra crops: soy, sunflower, radish, carrot, onion, garlic. Rotting crops-off. I make an additional mission: sand, gravel, concrete (with the mod already AAA_UniversalProcessKit), growing calves, pigs. More on the map there are weeds, spreading manure (visible). On the map all the works if they have any problems, look at them!

Radishes, carrots, onions, garlic made me as a 3D model. Do as I could, in 3D Max, I do not really.


Culture cleaned standard technique, roots removed beet harvester. Complete with maps, I packed two cars KrAZ and barrel for RBU. Truck KrAZ-6130S4 well short of carrying logs and KrAZ-256 for RBU.


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