Description:

Karta Perestroyka dlya Farming Simulator 17. Ves' funktsional vzyat s karty dary kavkaza. Rabochiy kar'yer i zavody. Na karte Perestroyka realizovan skript gryazi. Prichem, v bolote kazhdoye vashe koleso budet uvyazat' po svoyemu. Krome standartnykh kul'tur k posevu takzhe dostupny: morkovka, luk, oves i rozh'. S zhivotnymi takzhe, pomimo standartnykh dostupny telyata i porosyata. Proizvodstv na Perestroyke tozhe predostatochno. Vy mozhete sozdavat' sleduyushchuyu produktsiyu: konservy, khleb, sgushchenku, pechen'ya, sakhar, pivasik, maslo podsolnechnoye, fasovannoye (luzga, zhmykh), muku pshenichnuyu, rzhanuyu (otrubi), kukuruznuyu. Odnako sleduyet pomnit', chto vsya produktsiya obladayet raznym vesom. Tak, yesli vy zaymetes' perevozkoy tsementa, pritsep konkretno prosyadet i tyanut' yego budet tyazhelo, a yesli vy budete vezti khmel', to smozhete spokoyno rassekat' dazhe po krutym sklonam. Po vsey territorii karty raspolzlis' zheleznodorozhnyye puti. Yest' dazhe poyezd, kotoryy peremeshchayetsya po rel'sam, perevozya mnogochislennyye pritsepy. Imeyetsya port, lesopilka, mnogochislennyye promyshlennyye ob"yekty i mnogo mnogo drugogo. Poley zdes' boleye chem dostatochno. Vse zhivotnyye i kul'tury zdes' prisutstvuyut. Yest' dazhe animirovannyye vidy korov, ovets, kotoryye ne prinadlezhat vam, a imi vladeyut drugiye fermery. Yest' i vsyakiye «zhivyye» loshadki, psy, koshki, orly, chayki i dazhe skol'zkiye zmeyuki. Yeshche neskol'ko slov o poyezdakh: oni imeyut svoye raspisaniye, na zheleznodorozhnykh putyakh mozhet byt' lish' odin poyezd. Yest' poyezda pod konkretnyye nuzhdy, t.ye. oni zanimayutsya transportirovkoy opredelennykh vidov tovarov so stantsii. Oni predstavlyayut soboy obychnyy funktsional'nyy poyezd, kotoryy gudit, tormozit, a yesli vy yego ostanovite yeshche, to narvetes' na shtraf.
Rodyti daugiau
1674/5000
Perestroika map for Farming Simulator 17. All functionality is taken from the gifts of the Caucasus map. Work quarry and factories. On the map Perestroika, a mud script is implemented. Moreover, in the swamp, each of your wheels will be linked in its own way. In addition to standard crops, carrots, onions, oats and rye are also available for sowing. With animals, in addition to standard, calves and pigs are available. There are plenty of productions at Perestroika too. You can create the following products: canned food, bread, condensed milk, cookies, sugar, pivasik, sunflower oil, packaged (husk, oilcake), wheat flour, rye (bran), corn. However, it should be remembered that all products have different weights. So, if you are engaged in the transportation of cement, the trailer will specifically sink and it will be difficult to pull, and if you carry hops, you can safely dissect even along steep slopes. Railroad tracks crawled across the map. There is even a train that moves on rails, carrying numerous trailers. There is a port, a sawmill, numerous industrial facilities and much more. There are more than enough fields here. All animals and cultures are present here. There are even animated species of cows, sheep that do not belong to you, but are owned by other farmers. There are all sorts of "live" horses, dogs, cats, eagles, seagulls and even slippery snakes. A few more words about trains: they have their own timetable; there can be only one train on a railway track. There are trains for specific needs, i.e. they transport certain types of goods from the station. They are an ordinary functional train that buzzes, slows down, and if you stop it yet, you will run into a fine.

Authors:
Perestroyka


Share this mod with Friends:

DOWNLOAD (739 mb, Modsbase.com)