Description:
Version 1.2.0
Released on November 9th

This version is 100% compatible with save games created with earlier versions of Seasons. To play Seasons 1.2 you need at least version 1.5.1 of Farming Simulator 2017.

New features
Added a ground wetness model.
Added a measurement tool to get information on trees, bales, crops and more.
Added economy information in the Seasons menu, with historic data for a year.
Animal production is made dependent on the average productivity over time.
Machinery does not become dirty when the ground is frozen.
Skip Night can skip to either morning or dawn.
Skip Night works in multiplayer now too.
Fixes
Fixed bug in repair cost for old machinery.
Fixed economy factors on fruits and animals, now correct.
Fixed edge case bugs when dealing with new fruits.
Fixed Esc GUI showing the repair interval wrongly.
Fixed growth debug console commands which stopped working in 1.1.
Updated text in manual about grass bales.
Vehicle demo did not account for configurations in sell price.
Improvements
Added check for density map sizes.
Better handling of fruits in growth file that aren’t in the map.
Better model for snow melting.
Forecast and day information is now sharper and better aligned.
Game difficulty no longer affects crop moisture.
General code refactor and improvements.
Increased performance when loading game.
Loan cap is now 80% of equity instead of 30%.
Potatoes and sugar beets can be harvested when crop is wet.
Repair factors for conveyors and front loaders added.
Sell price decrease of machinery made more consistent with increase in repair cost (functions of age and operatingTime).
Straw and hay bale prices are brought back to vanilla level, while silage bale prices are lowered to be more in line with the hay bale price.
Upkeep of pigs has been reduced and birthrate has been increased (i.e. improved profitability).

Authors:
Realismus Modding


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