Description:
Mod Features
Currently this mod features:

Select either a Male or Female character (MP Freemode models)
No city/car ambient noises - it's meant to be the end of the world, so you shouldn't be able to hear lawn mowers!
No phone or car radios - again, end of the world, these wouldn't work!
Basic 'survival game' stats - eat to keep hunger levels up, drink to keep thirst levels up and sleep to keep energy levels up
Basic inventory system (can be saved/loaded) and ability to loot items from dead survivors/zombies, and harvest meat from dead animals
Turn on/off Fast Zombies (note these will be more common between 7pm and 7am)
Abandoned vehicles dotted around map (customisable in 'Settings.ini')
Vehicles that work can be claimed and saved/loaded
Random survivors spawned every 5 minutes (real time) - friendly survivors can be recruited (Groups can be saved/loaded), neutral survivors can be attacked and looted, hostile survivors will attack you!
Zombies will spawn more frequently in city, animals will be more frequent/only spawn in countryside (is customisable)
All models used for Zombies and Survivors can either be customised in .lst files (found in the /Scripts/UndeadStreets/Settings/ directory) or will be randomised in game, depending on the area of the map you are in
Vehicles will be different in and outside of Los Santos, and again can be customisable in .lst files (found in the '/Scripts/UndeadStreets/Settings/' directory)
Animals will also be different in and outside of Los Santos, and again can be customisable in .lst files (found in the '/Scripts/UndeadStreets/Settings/' directory)

Authors:
TheSpaceDad


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